Rory's Story Cubes

Rory's Story Cubes

…a game was born from a simple observation. In 2004, Rory realised how much the simplest images could spark the imagination. That’s when he had an idea: use those images to create and invent stories.

Quickly, that idea turned into a game, and that game turned into dice covered in symbols. And so they were named: Rory’s Story Cubes. Their role? To act as a compass, a guide to invent the craziest and most wonderful stories. Adventures of all kinds: fantasy, epic, magic, extra-terrestrial…Parents, children and even teachers invented hundreds of stories, and not long after, in 2006, there was no doubt about the creative value of these cubes, and the first games were sold.

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